Objects
DSS' various objects.
Last updated
DSS' various objects.
Last updated
Technically, there are no objects in DSS. Objects such as a Button are more like structures in which data is formatted. In a sense, each "object" uses the table "constructor." If you're familiar with TypeScript, it's like using an interface.
This is fairly confusing to explain, so we just call the different table structures objects. It's close enough to the truth and conveys the message adequately.
Below are the different "objects."
- the table defining the pages of your menu
- metadata about your menu
Page - a page of your menu
Button - a button in a page
SettingsButton - a type of Button made for settings (does nothing on its own)
SettingsButtonKeybind - a SettingsButton for binding keys
SettingsButtonChoice - a multiple choice SettingsButton
SettingsButtonNumber - choose between a range of numbers
SettingsButtonSlider - like a SettingsButtonNumber except that it uses a slider
Palette - a palette that changes how DSS looks
for a list of objects that still need documentation.